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1st Dec 2009, 5:00 PM

Antihero

Beating a dead horse...

I was watching TV last night and saw previews of that new movie Paranormal Activity that they're bringing out. To me, it just looks like yet another victim of the "6th Sense Syndrome." This is where film-makers copy an idea of one successful movie of the same genre into their own movie, based on the 'Plot twist' idea from the movie The 6th Sense. For instance; the original Blair Witch Project basically caused mass hysteria because the producers advertised it as a real recording found in the woods blah, blah, blah... It was basically just a movie with a low budget, shot on a shoddy, shaky camcorder. Since then, they've brought out movies like [REC] (or Quarantine, which was the American release version), Cloverfield, and now this. To me, it's pretty much making too many hamburgers out of the same cow... pretty soon, the meat wears a bit thin. (This is actually a saying, I did not just make that up)

Anywho, on to different, comic related news. I hope to have the comics up in colour by the Christmas spread. Hooray!

That is all, you may go now...

Nathan- AKA Antihero

26th Nov 2009, 2:32 PM

Antihero

The "Artistic Process" pt 2

I have a very low coherency level. Personally, I'm only coherent for a couple of hours a day. After that, I write comics. (No, seriously.) I have about a few hours where I actually think about what I'm doing, and then after that it just goes by in a blur. Occasionally I write comics in there, I'm not quite sure how, but I get, like, one good comic out of every three I come up with. If that. That's why I don't update every day... sorta...

Nathan- AKA Antihero

24th Nov 2009, 3:14 PM

Antihero

The "Artistic process"

I have been asked how I come up with my comics. The answer is kinda confusing... You see, I have about three different thought processes when I start out on a comic;

* The first process is that the idea for the comic comes from something I've done or a conversation I've had. These are the more numerous of the comics I draw.

* The second ones are ones that the story comes from the sadistic part of my brain which uses sarcasm to make fun of people. Most of the time I can keep this in check, but when I can't, I use Damian as an outlet. Damian has got to be one of my favourite characters. I get to say all the things I wish I could say in real life, but can't because I might offend someone. Here it's okay, though (apparently) because I use stereotypes...

* Lastly, and my favourite type of comic, is the type where I have no idea what to do and just start drawing random comics. The first panel is usually just strange, and then it gets weirder from there... Check out the latest (10th) comic if you don't believe me...

So basically, I really don't have an answer, and just used the question as an excuse to ramble on about stuff. It's fun...

Nathan- AKA Antihero

23rd Nov 2009, 11:27 PM

Antihero

Things we have learnt from comics: pt1

When I first started writing and drawing comics, I had no real storyline, and the characters looked really weird. However, at one point, I drew Mitch (Blake) and his now-girlfriend, Stacey (Emily) dating. Around two months after said comic, they actually did start dating. I thought to myself 'this is strange.' Not that they were complaining or anything, in fact they'd forgotten about it (as had I) until I pulled out my folder of old comics and checked the date on it; two months later.

Now at that time, I had changed the format to the comics and I actually had a storyline and everything. I then drew Hayden (Sparx139) dating one of our other friends, Alicia (her character will be appearing in the comics shortly). They have both threatened me with a slow and painful death if this actually happens... Which leaves me confused; if they do get together, then they would be happy to be together... thus, they would have no reason to inflict painful, lingering death if they do start to date... hmmm...

This is the third... no, wait, fourth incarnation of the comic now, and I do have an entire storyline, which means that it makes a lot more sense. The first incarnation was just weird, and the second and third ones had lots of small story arcs in between random events. However, this makes me even more frightened. If Mitch actually runs off to Mexico, then I guess you can blame me...

Nathan- AKA Antihero

23rd Nov 2009, 12:18 AM

Antihero

How to get rid of idiots

The worst thing about drawing/writing is that there's always the one 'make a suggestion for the sake of making a suggestion' guy. The guy who make a suggestion, only to realize how stupid it was and immediately say 'No, wait, I liked it better the other way.'

I once had a guy tell me that it would be cool if my comics had a moral at the end of each comic. A MORAL. He said 'hey, you know what? there should be a moral to the story.' My response was something along the lines of this: "No. My comics barely have a story for there to be a moral to." He kept it up, until finally I gave in. I drew a two panel comic. The first had a person laughing at a comic without a moral. The second (captioned "With a moral") had a man with his head exploding. Underneath this comic I wrote: "The moral of this story is; morals are stupid."

I haven't heard from him since.

P.S. This is not to say I don't want any suggestions. All suggestions are received equally and will be considered as such, just consider them before you send them, please...

Nathan- AKA Antihero

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